Poisons and Sharpening Stones, Together
Poisons carry more charges in Forever and can be applied at the same time as temporary weapon enchants like sharpening stones. Classic Era made you choose.

Poisons that share the blade with sharpening stones, axes in Rogue hands, and a Sap that keeps you hidden. Assassination · Combat · Subtlety.
71 Rogue changes that alter play — new and reworked abilities, mechanics and talents — each shown against its Classic Era 1.15.9 form. Not listed: tooltip-only wording, rank-count changes, and sub-threshold numeric drift.
Poisons carry more charges in Forever and can be applied at the same time as temporary weapon enchants like sharpening stones. Classic Era made you choose.

One-handed axes are learnable by Rogues in Forever — a new weapon class for the class.

[Mutilate]! is a new Assassination talent at row 5, and [Venom]! caps the tree at row 7.

Dagger, Fist Weapon, Mace and [Sword Specialization]! are gone as separate talents. All four merge into [Hack and Slash]!, a new Combat talent at row 5.

[Sap]! no longer breaks Stealth in Forever, and no longer has a chance to pull you out of it either.

[Thousand Cuts]! caps Subtlety at row 7; [Quietus]! (row 6) sits directly above it.

Every remaining change, grouped by kind. Hover a name for its tooltip; hold Shift for the Classic Era side.
Cost changed.
| Classic Era | Forever | |
|---|---|---|
| Cost | 35 Energy | 35 Energy, 1 Combo Points |
Cost changed.
| Classic Era | Forever | |
|---|---|---|
| Cost | 25 Energy | 25 Energy, 1 Combo Points |
Duration and tooltip text changed.
| Classic Era | Forever | |
|---|---|---|
| Duration | — | 10 sec |
| Text | …the attention of all nearby monsters for 10 seconds. Does not break stealth. | …the attention of all nearby enemies and reducing their Stealth detection as if they were… |
Cost and tooltip text changed.
| Classic Era | Forever | |
|---|---|---|
| Cost | 35 Energy | 35 Energy, 1 Combo Points |
| Text | …Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points:… | …Attack Power: 1 point : [dynamic]-[dynamic] damage 2 points: [dynamic]-[dynamic]… |
Expose Armor's reduction now matches 5 stacks of Sunder Armor, and it no longer blocks Sunder Armor from other Warriors.
| Classic Era | Forever | |
|---|---|---|
| Cost | 25 Energy | 25 Energy, 1 Combo Points |
| Text | …target for 30 sec, reducing armor per combo point: 1 point : 340 armor 2 points:… | …target for 30 sec, reducing Armor per combo point: 1 point : 0 Armor 2 points: 0… |
Cost changed.
| Classic Era | Forever | |
|---|---|---|
| Cost | 25 Energy | 25 Energy, 1 Combo Points |
Cost and tooltip text changed.
| Classic Era | Forever | |
|---|---|---|
| Cost | 25 Energy | 25 Energy, 1 Combo Points |
| Text | …combo point: 1 point : 272 damage over 8 secs 2 points: 380 damage over 10… | …combo point: 1 point : 280 damage over 8 secs 2 points: 525 damage over 10… |
Cost and tooltip text changed.
| Classic Era | Forever | |
|---|---|---|
| Cost | 25 Energy | 25 Energy, 1 Combo Points |
| Text | …combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds … | …combo point: 1 point : [dynamic] seconds 2 points: [dynamic] seconds 3… |
Not in the Forever client.
Expose Armor's reduction now matches 5 stacks of Sunder Armor, and it no longer blocks Sunder Armor from other Warriors.
Dagger Specialization is covered as a headline — see Headline Changes ↑
Fist Weapon Specialization is covered as a headline — see Headline Changes ↑
New talent. Combat, row 4, 1 rank.
Era talent; no Forever counterpart.
Mace Specialization is covered as a headline — see Headline Changes ↑
New talent. Combat, row 2, 3 ranks.
Sword Specialization is covered as a headline — see Headline Changes ↑
New talent. Subtlety, row 6, 5 ranks.
Era talent; no Forever counterpart.
New talent. Subtlety, row 2, 2 ranks.
New talent. Subtlety, row 3, 2 ranks.
Era talent; no Forever counterpart.
Era talent; no Forever counterpart.
Changed.
Changed.
Row 2 → 1.
Row 5 → 4.
Max ranks 5 → 3.
Changed.
Changed.
Changed.
Changed.
Changed.
Row 5 → 4.
Changed.
Row 3 → 2.
Tree Assassination → Combat.
Changed.
Tree Combat → Assassination.
Changed.
Max ranks 3 → 2.
Changed.
Changed.
Changed.
Changed.
Changed.
Changed.
Changed.
Max ranks 5 → 3.
Changed.
Max ranks 5 → 2.
Max ranks 5 → 3.
Row 7 → 4.
Changed.
Changed.
Changed.
Changed.
Changed.
Row 4 → 2.
Row 7 → 5 · Max ranks 1 → 2.
Changed.
Changed.
Not listed: 4 of 75 entries, excluded by category (tooltip-text-only: 4).
Build Combo Points with a generator, then spend them on a finisher. Forever’s numbers, not Era’s.
Hover a name anywhere on this page for its real tooltip: [Mutilate]! is the Assassination 21-point milestone, moved up the tree in Forever, and [Venom]! is new at 31.
Three trees, 51 points at level 60. Rows unlock every 5 points spent across the build; milestones at 11, 16, 21 and 31 points; capstones at 30. Click a node to spend — hover for its tooltip, with the next rank shown while it is unmaxed.
Click to spend · Shift-click or right-click to remove. A tier unlocks at 5 points per tier spent across the build; ◆ marks the 11/16/21/31-point milestones. Arrows show only the prerequisites present in the client TraitEdge data (8 of 53 talents here) — a prerequisite must be at max rank.
Talent-granted spells only. Trainer-taught baseline spells are not listed.

Setup only adds Combo Points from the Rogue’s current target.

Poisons gain charges and coexist with weapon stones; one-handed axes become learnable; Sap stops breaking Stealth; Expose Armor matches 5-stack…

Rogue Poisons will no longer incorrectly activate against targets attacking the Rogue.
Every batch, every reversion, every value — set against Classic Era 1.15.9.